|
Calandra
Pigtail Sausage |
|
By Dov |
|
|
Calandra Ponytail |
|
By Dov |
|
|
Calandra Sausage |
|
By Dov |
|
Calandra Heads
By Dov Sherman
Welcome to the Calandra head series for use with The Sims, created by me, Dov Sherman.
These are the head meshes I have created in this new series, the result of a very long process which included the creation of a new utility for Sims mesh development. What makes these head meshes unique is that they are the first head meshes to contain blend data. What does that mean? It means that, for the first time, a head mesh no longer moves like a big plastic wig. For the first time, a Sim's hair actually bends in realistic curves as the Sim turns her head.
The meshes in the Calandra series all use the same mesh ID, "CLN", which means that they all use the same texture maps, making it easy to create a new skin texture which will then be available to all four meshes.
These meshes were made exclusively for SimFreaks.com. Please do not distribute them elsewhere without permission. |