Welcome to SimFreaks

Adding Rotations using the XML File by David Goss

Edited sections are green.
Duplicated sections are tomato.
Optional Editable Sections are pink.
Addition tips in blue.


<?xml version="1.0" encoding="UTF-8"?>

<!-- This XML file was generated by The Sims Transmogrifier. -->;
<!-- Do not change it, unless you know what you're doing. -->
<!-- The Sims Transmogrifier IS NOT SUPPORTED by Electronic Arts or Maxis!!! -->
<!-- Do not ask them for help with this tool. -->
<!-- For support, please contact the author: -->
<!-- Don Hopkins, at "SimTools@LushCreations.com". -->

<objectsexportedfromthesims
objectfilename=".\downloads\transmogrified\rotexample"
exportobjectdefinitions="1"
exportdrawgroups="1"
exportbitmaps="0"
exportsprites="1"
justchangecolors="0"
exportallzooms="0"
smoothsmallzoomcolors="1"
smoothsmallzoomedges="1"
exportexpanded="1"
exportp="1"
exportz="1"
generatez="0"
generatezfar="0"
exporta="1"
generatea="0"
generateasoft="0"
compressbitmaps="1"
createsubdirectories="1"
thingstodo="28">

<objectdefinitions>

<objectdefinition
name="Table - SimFreaks!"
id="16807" version="138"
initialstacksize="4"
basegraphic="100" First graphic number in sequence. Matches first folder name
numgraphics="1" for adding animations
maintreeid="0"
gardeningtreeid="0"
treetableid="0"
interactiongroup="0"
type="4"
masterid="0"
subindex="0"
washhandstreeid="0"
animtableid="129"
guid="-1068951166"
disabled="0"
portaltreeid="0"
price="40" Catalog Price
bodystringsid="0"
slotsid="128"
allowintersectiontreeid="0"
usesfntable="1"
unused4="0"
preptreeid="0"
cooktreeid="0"
surfacetreeid="0"
disposetreeid="0"
foodtreeid="0"
pickupfromslottreeid="0"
washdishtreeid="0"
eatingsurfacetreeid="0"
sittreeid="0"
standtreeid="0"
saleprice="75" Unused
initialdepreciation="6"
dailydepreciation="0"
selfdepreciating="0"
depreciationlimit="16"
roomflags="2"
functionflags="2"
catalogid="2000"
globalsimulationobject="0"
inittreeid="0"
placementtreeid="0"
userpickuptreeid="0"
wallstyle="0"
loadtreeid="0"
userplacementtreeid="0"
objectversion="0"
roomchangedtreeid="0"
motiveeffectsid="0"
cleanuptreeid="0"
levelinforequesttreeid="0"
catalogpopupid="0"
servingsurfacetreeid="0"
leveloffset="0"
shadow="16"
numattributes="0"
cleantreeid="0"
queueskippedtreeid="0"
frontfacedirection="0"
walladjacencychangedtreeid="0"
leadobject="0"
dynspritebaseid="0"
numdynsprites="0"
chairentryflags="0"
tilewidth="0"
suitnotcopyable="0"
buildmodetype="0"
originalguid="2033834365"
originalsuitguid="0"
pickuptreeid="0"
thumbnailgraphicindex="0"
shadowflags="1"
footprintinsetmask="8738"
mtadjupdatetreeid="0"
shadowbrightness="150"
repairtreeid="0"
customwallstyleid="0"
ratinghunger="0"
ratingcomfort="0"
ratinghygiene="0"
ratingbladder="0"
ratingenergy="0"
ratingfun="0"
ratingroom="0"
ratingskillflags="0"
numtypeattributes="0"
miscflags="0"
typeattrguid="0"/>

</objectdefinitions>

<drawgroups>

<drawgroup
name="endtable draw group"
id="100">

<drawgroupitemlist
dirflags="1"
zoom="1">

<drawgroupitem
spriteid="100"
spritenum="8"
pixelx="-12"
pixely="6"
xoffset="0"
yoffset="0"
zoffset="0"
flags="0"/>

</drawgroupitemlist>

<drawgroupitemlist
dirflags="4"
zoom="1">

<drawgroupitem
spriteid="100"
spritenum="9"
pixelx="-12"
pixely="4"
xoffset="0"
yoffset="0"
zoffset="0"
flags="0"/>

</drawgroupitemlist>

<drawgroupitemlist
dirflags="16"
zoom="1">

<drawgroupitem
spriteid="100"
spritenum="10"
pixelx="-10"
pixely="4"
xoffset="0"
yoffset="0"
zoffset="0"
flags="0"/>

</drawgroupitemlist>

<drawgroupitemlist
dirflags="64"
zoom="1">

<drawgroupitem
spriteid="100"
spritenum="11"
pixelx="-10"
pixely="6"
xoffset="0"
yoffset="0"
zoffset="0"
flags="0"/>

</drawgroupitemlist>

<drawgroupitemlist
dirflags="1"
zoom="2">

<drawgroupitem
spriteid="100"
spritenum="4"
pixelx="-23"
pixely="11"
xoffset="0"
yoffset="0"
zoffset="0"
flags="0"/>

</drawgroupitemlist>

<drawgroupitemlist
dirflags="4"
zoom="2">

<drawgroupitem
spriteid="100"
spritenum="5"
pixelx="-23"
pixely="8"
xoffset="0"
yoffset="0"
zoffset="0"
flags="0"/>

</drawgroupitemlist>

<drawgroupitemlist
dirflags="16"
zoom="2">

<drawgroupitem
spriteid="100"
spritenum="6"
pixelx="-19"
pixely="8"
xoffset="0"
yoffset="0"
zoffset="0"
flags="0"/>

</drawgroupitemlist>

<drawgroupitemlist
dirflags="64"
zoom="2">

<drawgroupitem
spriteid="100"
spritenum="7"
pixelx="-19"
pixely="11"
xoffset="0"
yoffset="0"
zoffset="0"
flags="0"/>

</drawgroupitemlist>

<drawgroupitemlist
dirflags="1"
zoom="3">

<drawgroupitem
spriteid="100"
spritenum="0"
pixelx="-46"
pixely="11"
xoffset="0"
yoffset="0"
zoffset="0"
flags="0"/>

</drawgroupitemlist>

<drawgroupitemlist
dirflags="4"
zoom="3">

<drawgroupitem
spriteid="100"
spritenum="1"
pixelx="-46"
pixely="16"
xoffset="0"
yoffset="0"
zoffset="0"
flags="0"/>

</drawgroupitemlist>

<drawgroupitemlist
dirflags="16"
zoom="3">

<drawgroupitem
spriteid="100"
spritenum="2"
pixelx="-37"
pixely="21"
xoffset="0"
yoffset="0"
zoffset="0"
flags="0"/>

</drawgroupitemlist>

<drawgroupitemlist
dirflags="64"
zoom="3">

<drawgroupitem
spriteid="100"
spritenum="3"
pixelx="-37"
pixely="21"
xoffset="0"
yoffset="0"
zoffset="0"
flags="0"/>

</drawgroupitemlist>

</drawgroup>

</drawgroups>

<sprites>

<sprite
name="endtable graphic - SimFreaks"
id="100"
type="2"
multitile="0"
defaultpaletteid="0"
framecount="12"
iscustomwallstyle="0">

<spriteframe
index="0"
zoom="0"
rot="0"
x="22"
y="265"
width="136"
height="374"
paletteid="0"
transparentpixel="50">

<spritechannel
type="p"
filename="rotexample_sprites\sprite0100\endtable-graphic_large_nw_p.bmp"/>

<spritechannel
type="z"
filename="rotexample_sprites\sprite0100\endtable-graphic_large_nw_z.bmp"/>

<spritechannel
type="a"
filename="rotexample_sprites\sprite0100\endtable-graphic_large_nw_a.bmp"/>

</spriteframe>

<spriteframe
index="1"
zoom="0"
rot="1"
x="22"
y="261"
width="136"
height="384"
paletteid="0"
transparentpixel="50">

<spritechannel
type="p"
filename="rotexample_sprites\sprite0100\endtable-graphic_large_ne_p.bmp"/>

<spritechannel
type="z"
filename="rotexample_sprites\sprite0100\endtable-graphic_large_ne_z.bmp"/>

<spritechannel
type="a"
filename="rotexample_sprites\sprite0100\endtable-graphic_large_ne_a.bmp"/>

</spriteframe>

<spriteframe
index="2"
zoom="0"
rot="2"
x="22"
y="265"
width="136"
height="384"
paletteid="0"
transparentpixel="50">

<spritechannel
type="p"
filename="rotexample_sprites\sprite0100\endtable-graphic_large_se_p.bmp"/>

<spritechannel
type="z"
filename="rotexample_sprites\sprite0100\endtable-graphic_large_se_z.bmp"/>

<spritechannel
type="a"
filename="rotexample_sprites\sprite0100\endtable-graphic_large_se_a.bmp"/>

</spriteframe>

<spriteframe
index="3"
zoom="0"
rot="3"
x="22"
y="265"
width="136"
height="384"
paletteid="0"
transparentpixel="50">

<spritechannel
type="p"
filename="rotexample_sprites\sprite0100\endtable-graphic_large_sw_p.bmp"/>

<spritechannel
type="z"
filename="rotexample_sprites\sprite0100\endtable-graphic_large_sw_z.bmp"/>

<spritechannel
type="a"
filename="rotexample_sprites\sprite0100\endtable-graphic_large_sw_a.bmp"/>

</spriteframe>

<spriteframe
index="4"
zoom="1"
rot="0"
proxy="0"
shrink="1">

<spritechannel
type="p"/>

<spritechannel
type="z"/>

<spritechannel
type="a"/>

</spriteframe>

<spriteframe
index="5"
zoom="1"
rot="1"
proxy="1"
shrink="1">

<spritechannel
type="p"/>

<spritechannel
type="z"/>

<spritechannel
type="a"/>

</spriteframe>

<spriteframe
index="6"
zoom="1"
rot="2"
proxy="2"
shrink="1">

<spritechannel
type="p"/>

<spritechannel
type="z"/>

<spritechannel
type="a"/>

</spriteframe>

<spriteframe
index="7"
zoom="1"
rot="3"
proxy="2"
shrink="1">

<spritechannel
type="p"/>

<spritechannel
type="z"/>

<spritechannel
type="a"/>

</spriteframe>

<spriteframe
index="8"
zoom="2"
rot="0"
proxy="0"
shrink="2">

<spritechannel
type="p"/>

<spritechannel
type="z"/>

<spritechannel
type="a"/>

</spriteframe>

<spriteframe
index="9"
zoom="2"
rot="1"
proxy="1"
shrink="2">

<spritechannel
type="p"/>

<spritechannel
type="z"/>

<spritechannel
type="a"/>

</spriteframe>

<spriteframe
index="10"
zoom="2"
rot="2"
proxy="2"
shrink="2">

<spritechannel
type="p"/>

<spritechannel
type="z"/>

<spritechannel
type="a"/>

</spriteframe>

<spriteframe
index="11"
zoom="2"
rot="3"
proxy="3"
shrink="2">

<spritechannel
type="p"/>

<spritechannel
type="z"/>

<spritechannel
type="a"/>

</spriteframe>

</sprite>


</sprites>


</objectsexportedfromthesims>